Difference between revisions of "Edit Terminals"
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+ | == Overview == | ||
+ | |||
You can edit terminals (Jacks, Terminals, Pointers) to show hidden attributes. | You can edit terminals (Jacks, Terminals, Pointers) to show hidden attributes. | ||
There are several rules that you must adhere to in order to be successful. A breif outline of the rules follows with more detail in the article below: | There are several rules that you must adhere to in order to be successful. A breif outline of the rules follows with more detail in the article below: | ||
− | #Terminals that the program uses will reside in the %BLOCKS% support path. | + | #Terminals that the program uses will reside in the %BLOCKS% support path. |
#You may only edit terminals with the WC3_xxx_yy.DWG naming convetion. These are terminals that have the editable attribute set. | #You may only edit terminals with the WC3_xxx_yy.DWG naming convetion. These are terminals that have the editable attribute set. | ||
#You must not delete any attribute that you wish not shown. Rather you should mark it as invisible by setting its InvisibleMode=true. | #You must not delete any attribute that you wish not shown. Rather you should mark it as invisible by setting its InvisibleMode=true. | ||
#You should rename your edited versions of the file following the required naming convention. | #You should rename your edited versions of the file following the required naming convention. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | == Available Attributes in All WC3_xx_xx.dwg Terminals == | ||
+ | |||
+ | All WC3 terminals have the following attributes (though many of them may be marked as inviisible): | ||
+ | |||
+ | *SysName | ||
+ | *EquipmentName - Not always populated | ||
+ | *ManufacturerName | ||
+ | *Location | ||
+ | *Alias | ||
+ | *SheetRef | ||
+ | *CreatedWith | ||
+ | *EquipmentID | ||
+ | *WC_TYPE | ||
+ | *EquipmentDescription | ||
+ | |||
+ | All WC3 terminals will have at least one CP_IN or one CP_OUT attribute or both. | ||
+ | |||
+ | In addition to the CP_IN and CP_OUT attribute the terminal may also contain display attributes for the connection point data such as: | ||
+ | |||
+ | *INPUT_NAME | ||
+ | *INPUT_CONN | ||
+ | *OUtPUT_NAME | ||
+ | *OUTPUT_CONN | ||
+ | |||
+ | |||
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If a terminal has only a CP_IN attribute it should be suffixed _D.dwg. This will tell the program to put it in the terminal desitinations list. | If a terminal has only a CP_IN attribute it should be suffixed _D.dwg. This will tell the program to put it in the terminal desitinations list. | ||
− | + | If a terminal has only a CP_OUT attribute it should be suffixed _S.dwg. This will tell the program to put it in the terminal sources list. | |
+ | |||
+ | A terminal that has both a CP_IN and a CP_OUT attribute should be suffxed _SD.dwg to allow it to be visible in both lists. | ||
+ | |||
+ | |||
+ | |||
+ | == FAQ == | ||
+ | |||
+ | Q: Can I edit Pointer_S.dwg to show the alias. | ||
+ | |||
+ | A: No. Pointer_S.dwg and Pointer_D.dwg are legacy terminals that do not possess all the attributes. |
Revision as of 19:55, 7 January 2015
Contents
Overview
You can edit terminals (Jacks, Terminals, Pointers) to show hidden attributes.
There are several rules that you must adhere to in order to be successful. A breif outline of the rules follows with more detail in the article below:
- Terminals that the program uses will reside in the %BLOCKS% support path.
- You may only edit terminals with the WC3_xxx_yy.DWG naming convetion. These are terminals that have the editable attribute set.
- You must not delete any attribute that you wish not shown. Rather you should mark it as invisible by setting its InvisibleMode=true.
- You should rename your edited versions of the file following the required naming convention.
Available Attributes in All WC3_xx_xx.dwg Terminals
All WC3 terminals have the following attributes (though many of them may be marked as inviisible):
- SysName
- EquipmentName - Not always populated
- ManufacturerName
- Location
- Alias
- SheetRef
- CreatedWith
- EquipmentID
- WC_TYPE
- EquipmentDescription
All WC3 terminals will have at least one CP_IN or one CP_OUT attribute or both.
In addition to the CP_IN and CP_OUT attribute the terminal may also contain display attributes for the connection point data such as:
- INPUT_NAME
- INPUT_CONN
- OUtPUT_NAME
- OUTPUT_CONN
File Naming Convention
Terminal file name suffixes determine where the terminal is displayed in the application.
Terminals that are suffixed: _SD.dwg or _S.dwg will appear in the list of source terminals.
Terminals that are suffixed _SD.dwg or _D.dwg will appear in the list of destination terminals.
If a terminal has only a CP_IN attribute it should be suffixed _D.dwg. This will tell the program to put it in the terminal desitinations list.
If a terminal has only a CP_OUT attribute it should be suffixed _S.dwg. This will tell the program to put it in the terminal sources list.
A terminal that has both a CP_IN and a CP_OUT attribute should be suffxed _SD.dwg to allow it to be visible in both lists.
FAQ
Q: Can I edit Pointer_S.dwg to show the alias.
A: No. Pointer_S.dwg and Pointer_D.dwg are legacy terminals that do not possess all the attributes.